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Runtime Transform Gizmos (Standard) v1.1.3
Categories: ModelTools

Runtime Transform Gizmos (Standard) v1.1.3 - Free Download

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🎥 Trailer: Watch the RTG Standard Trailer 🕹️ Demo: Download Windows Build 💬 Unity Forum Thread: Join the Discussion 📘 Quickstart Guide: Get Started Here Overview RTG Standard is the most complete RTG tier, designed for advanced runtime editing, creation, and manipulation workflows in Unity. RTG Standard is intended for projects that go beyond simple transforms and require a greater degree of control over scene structure and components at runtime. Core Features Transform Gizmos - Move, Rotate, Scale, Box Scale, and Universal (TRS) gizmos - Axis snapping support - Designed for precise and expressive runtime manipulation Extrude Gizmo - Extrude walls, floors, props, or platforms in real time - Single-axis and double-axis extrusion - Ideal for runtime level creation and structural editing Collider Gizmos 3D Colliders - BoxCollider - SphereCollider - CapsuleCollider - CharacterController2D Colliders - BoxCollider2D - CircleCollider2D - CapsuleCollider2D Audio Gizmos - Adjust Audio Source distance properties - Edit Reverb Zone parameters - Intuitive handles for audio-related tuning at runtime Light Gizmos - Directional Light gizmo - Point Light gizmo - Spot Light gizmo - Direction snapping for precise light orientation Camera Gizmo - Drag to adjust FOV or Orthographic size - Edit near and far clip planes - Direction snapping support Scene Gizmo & Camera Navigation - Unity-style Scene Gizmo for fast orientation - Familiar runtime scene navigation: Orbit Pan Focus Zoom Grid System - Toggleable visual grid - Full 3D snapping support - Designed for clean alignment and spatial consistency Undo / Redo - Instant undo and redo for all gizmo interactions - Encourages safe experimentation Gizmo Labels - Displays live values during manipulation: Angles Distances Gizmo Style Customization - Customize colors, sizes, shapes, and line thickness - Match the gizmos to your project’s visual style Who Is RTG Standard For? RTG Standard is ideal for: - Advanced runtime level editors - Sandbox and building games - Modding-focused projects - In-game creation and editing tools - Projects that require deep, component-level runtime controlRTG Standard is designed as a runtime creation toolkit, not just a set of transform gizmos. Looking for Other Tiers? RTG Standard is the top tier in the RTG ecosystem. 🔹 RTG Lite A streamlined entry point focused on essential transform gizmos and runtime interaction. 🔹 RTG Basic Adds advanced snapping, collider gizmos, character controllers, lights, and enhanced visual feedback. Support If you have questions, feedback, or need help: 📧 Email: [email protected] 💬 Unity Forum: Join the discussion thread I usually respond within 24–48 hours.

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