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Easy Save - The Complete Save Game & Data Serializer System v3.5.24
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Easy Save - The Complete Save Game & Data Serializer System v3.5.24 - Free Download

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Contact Us | Guides | Docs | Forum | Discord | Getting Started | Home ░░░░░░░░░░░░░░░░░░░░░░░░░░ ★ On the Asset Store since 2011 ★ Why use Easy Save? It's easy Save your game without code using Auto Save, or with just two lines of code: ES3.Save("key", value) var value = ES3.Load<Type>("key"); It's reliable Don't risk your users' save data becoming unusable because your save system is no longer supported, we've been supporting Easy Save since 2011 Regularly updated with new features... Including Save Slots, Encryption, Compression, Cloud Save, Backups, PlayMaker actions, Caching, Spreadsheets, File IO and more Serialize much more than other solutions... Including class, struct, positions, GameObject, Prefab Instances, Component, ScriptableObject, Arrays, Dictionaries, Lists, HashSets, Queues, even References to Unity objects, and much more For Amateurs... It's easy to use and well documented, with or without code For Experts... A fast, feature-rich and extremely flexible save system ░░░░░░░░░░░░░░░░░░░░░░░░░░░ Compatible with PC, Mac, Linux, Windows Universal, iOS, tvOS, Android, Oculus, Steam, WebGL C#, Unity Visual Scripting, PlayMaker, Bolt Integrate with other storage APIs such as consoles or cloud services** ░░░░░░░░░░░░░░░░░░░░░░░░░░░ Fully documented & source code included Guides | Examples & Tutorials | API Reference | Getting Started Save using C#, or without code using Auto Save C# Reference | Auto Save Support for PlayMaker, Bolt and Unity Visual Scripting* Access Easy Save from Bolt and Unity Visual Scripting graphs Save and load using PlayMaker actions Third-party NodeCanvas & FlowCanvas integration** Save almost any type Our serializer was developed specifically for Unity Unlike other systems, it can even serialize references Fast and lightweight serializer Using our JSON serializer developed specifically for Unity 5-star customer support via email, dedicated forum and Discord Secure save data with encryption Encrypt save data Compact save files with compression Makes save files 85% smaller on average Create save slots with a single click Fully customisable save slots UI Save & load from the cloud Upload to cloud database using PHP & MySQL Also works with Steam Auto Cloud, Android Backup and iCloud Backup Cross-platform save system Use save files & code on all supported platforms Serialize data to spreadsheet In CSV format for Excel Much more flexible than PlayerPrefs But just as simple to save Unlike PlayerPrefs, it has File IO Serializer stores data straight to file Store strings/bytes as files ░░░░░░░░░░░░░░░░░░░░░░░░░░░ How do I use Easy Save? See the Getting Started guide for how to use it for your game ░░░░░░░░░░░░░░░░░░░░░░░░░░░ Contact Us | Guides | Docs | Forum | Discord | Getting Started | Home *PlayMaker, Bolt, NodeCanvas, FlowCanvas are purchased separately. ** We take no responsibility for third-party integrations or APIs, and support for them is provided by the third-party rather than ourselves. Tags: save game system, load game, serialize, serializer, playerprefs, storage, upload, download, serialization, serialisation, game serialiser, JSON, serialise, autosave, auto, save file, save slots, import, export file, encryption, cloud save, excel, database, playerprefs, auto save, compression, gzip, es3, easysave

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