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Aura 2 - Volumetric Lighting & Fog v2.1.17
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Aura 2 - Volumetric Lighting & Fog v2.1.17 - Free Download

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Optimized and flexible, Aura 2 is the leading state-of-the-art volumetric lighting/fog solution for Unity. Aura 2 has won the BEST ARTISTIC TOOL - UNITY AWARDS 2018 and BEST ARTISTIC TOOL - UNITY AWARDS 2019 Aura 2 simulates the fog and the light rays (also known as godrays) in the atmosphere. In other terms, it simulates the illumination of the micro-particles (like grains of dust) that are present in the environment but too small to be visible to the eye/camera. The rendering technique of Aura 2 is the one used in the latest high-end games such as Tomb Raider, God Of War, Red Dead Redemption 2, Assassin's Creed Origins/Odyssey, Days Gone, The Last Of Us 2 ... Features : ▶ All types of light supported ▸ Full shadows support (1/2/4 directional cascade(s), spot, point) ▸ Cookie support ▶ Control Volumes (Global, Planar, Box, Sphere, Cylinder, Cone) with : ▸ Density injection ▸ Scattering control ▸ Tint control ▸ Light injection ▸ Boost control ▸ Ambient Lighting control ▸ Light Probes Lighting injection ▶ Color Temperature support ▶ Ambience Presets for 1-click kickstart ▶ Improved quality ▶ Multiple Cameras support ▶ Light Probes support ▶ Realtime preview in editor ▶ Toolbox with shortcuts ▶ Realtime Quality switch ▶ Fast Import Time ▶ Compatible with : ▸ Gaia from Procedural Worlds ▸ Amplify Shader Editor from Amplify Creations ▸ Unity Visual Scripting ▶ Opaque/Transparent* geometry support ▶ Particles illumination, fog and density ** ▶ Works in Forward/Deferred ▶ Stereo / VR support *** ▶ Works in LDR (Low Dynamic Range) and HDR (High Dynamic Range) ▶ Works in Gamma/Linear ▶ Texture2D and Texture3D support ▶ Dynamic 4D noise support ▶ Fully commented API Read the Documentation here. Dedicated thread on the Unity Forums can be found here. Support email.

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