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Auto Hand - VR Interaction v3.2.5
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Auto Hand - VR Interaction v3.2.5 - Free Download

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šŸ– VR Interaction made easy šŸ– Auto Hand is a High-Quality physics interaction system that is designed to be user-friendly and highly customizable. Auto Hand includes online documentation and a setup wizard with quality options to assure the best quality based on your project's constraints Auto Hand includes an automatic pose generation system that will configure a hand's shape on grab. Works well with all primitive colliders and mesh colliders! Comes with a fully loaded movement controller that includes smooth movement, teleporting, climbing, static head collision guard systems. VR physics interaction includes options such as weight, collision, two-handed grabbing, pull-apart breaking events, high-quality throwing, distance grabbing. Physics-based gadgets, levers, sliders, doors, wheel, dial, and buttons examples. Auto Hand makes robust use of Unity Events and Tooltip documentation, making it a powerful and user-friendly tool. Supports Unity 2019.4 -> Unity 6+ ---------------------------------------------------------- āœ… User Friendly Designed āœ… Highly Customizable āœ… Unity Events āœ… Setup Wizard āœ… Documentation, Tooltips, and Commented Code āœ… No Hidden / Uneditable Code āœ… Low-Performance Impact šŸ”µ Quest Hand Tracking / OpenXR Hand Tracking - Demo Included šŸ”µ Supports Meta XR Input and Hand Tracking - Passthrough Demo Included šŸ”µ Can be applied to any rigged hand model šŸ”µ Will connect to any VR controller/input framework with ease šŸ”µ Unity XR, OpenXR, SteamVR, and Meta SDK example packages šŸ”µ Includes customizable code base with robust use of events and polymorphism šŸ”µ Full-body Support through Rootmotion FinalIK ---------------------------------------------------------- Features: - Major Quality and Performance Update! - Includes Rootmotion FinalIK Demo - Editor Pose Tool for easy custom pose designing - OpenXR Hand Tracking support - Custom Gesture Tracking solutions Hand - Automatic Grab Pose Solver - Automatic Grab Pose Transitions - Custom Pose Builder Tool - Held Pose Animations - Grab Projection (transiton to grab with input axis) - Projection Highlight (projects a visual of the next grab) - Mutliple Grab Options: Smooth Animation, Grabbable-to-Hand, and Instant - Advanced Saved Grab Poses (allows for pose along axis/radius) - Pose Area Driver (hand will take a pose when within an area) - High-Quality Physics Interaction - Distance Grabbing System - Accurate Throwing - Catching - Smashing Events - Finger Sway Options - Haptic Support Grabbables - Held Pose Animations - Custom Stable Held Joints - Gentle Grab Option - Weightless Grabbable Options - Weight/Mass On Grabbables - Multi-Handed Grabbing - One-Handed Item Swapping - Instant Grabbing or Timed Grabbing - Highlighting Material Option and Events - Grab/Release/Squeeze/Unsqueeze Events - Pull-Apart Events - Velocity Based Sound Examples - Haptic Support Rigidbody Movement System - Rigidbody Movement System - Head Collision - Climbing (with body throwing) - Body Pushing - Platforms - Flying - Stepping/Slopes - Height/Crouching - Teleporter - Teleport Points - Automatic Height Smoothing Additional Features - Customizable gun example with slide and clip logic - Dispensor Point Driver - Magnetic Force Examples - Cabinet / Drawer Example - Grenade Example - Examples for Physics Button, Lever, Slider, Dial, Wheel, and Door w/ Handle - UI Interaction System - Hand Collision Touch Event Driver - Hand Trigger Area Event Driver - Stabbing Examples - Stickies Examples - Place Point Driver - Throw Collision Event Driver - Smashing and Smashee Event Drivers - Low-Performance Impact (Video demo runs on quest 2 with full FPS and no lag spikes) - Setup Wizard - Robust UnityEvent/Event Support - Well Documented Code and Tooltips Includes examples for popular input systems - Unity XR Input - Unity OpenXR Action Input - SteamVR (With Index Finger Bending Example) - Oculus Integration (With Finger Tracking Example) Demo Documentation Discord TO-DO Support Email: [email protected] (For urgent bug support include invoice number in email subject)

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