OpenGameAsset.net
Raymarcher v2.1.0
Categories: Tools

Raymarcher v2.1.0 - Free Download

Detail

Description

Raymarcher is a universal, cross-platform renderer that features a complete framework for manipulating signed distance functions and volumetric data. The renderer includes a fully customizable material pipeline and comes with an out-of-the-box toolkit library, encompassing a simple voxel system, particle tracking and a series of mesh-to-volume data converters. Ready for Unity LTS 2022, 2023 and Unity 6. Official Website • Documentation • Overview • Contact Join my official Discord server for realtime support. Key Features: - One-click setup - Simple and user-friendly interface - Collection of SDF primitives, fractals, and volumes - Collection of well-known SDF modifiers and boolean operations - Built-in standard material library - Built-in rendering filters - Complete toolkit for simple voxel manipulation - Mesh-to-3D volume converter tools - Exportable sessions into independent Unity shaders - Cross-platform support, including VR, mobile & WebGL - Compatibility with all Unity render pipelines (Built-in, URP, HDRP) - Complete video documentation series - Real-time support and access to unlimited updates - Original example content Downloadable Tech Demos (Win/Mac) > Fractal Sailor | Tiny Voxels < ... and more here. Please read the official documentation carefully before purchasing the package, especially the Warning/Limitations section as the Raymarcher utilizes the full potential of GPUs. Raymarcher offers a variety of tools for manipulating volumetric data, ready for designers and non-programmers. Enhance your environment with volume clouds, fluid/smoke particles, real-time fractals, voxel volumes, or simple blobs using signed distance fields. Raymarcher features a custom material pipeline and a standard material library, enabling you to create unique visuals beyond imagination. Upgrade your project to the next level. Follow me on Twitter • Portfolio •Youtube • Itch.io If you have any questions or issues, do not hesitate to contact the developer.

You may also like