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AutoLOD - Mesh Decimator v5.4.0
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AutoLOD - Mesh Decimator v5.4.0 - Free Download

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EXCLUSIVE DISCOUNT for AutoLOD users, get Mirage PRO for 60$ instead of 70$! Mirage works 100% in symbiosis with AutoLOD for the ULTIMATE optimization LOD system. Online Documentation Discord Channel AutoLOD is fully compatible with any Unity version from 2020.3 up to Unity 6.3 - Elevate Your Experience with the brand new 'High-Quality' Backend: It is not just another update – it's a game-changer that will redefine your expectations. - Best UV Layout Preservation: Experience the most precise UV layout preservation yet. The High-Quality backend ensures your textures still align perfectly after decimation, maintaining the artistic integrity of your models. - Mesh Borders Preserving: Say goodbye to collapsed border edges. The High-Quality backend makes sure your terrain chunks will still fit together nicely after decimation. - Unmatched Simplicity: This update keeps the user-friendly simplicity that has won over thousands of users. One click is all it takes. - Editor and Runtime usage: Work seamlessly with both the editor plugin or the C# runtime API. AutoLOD flexible design adapts to your workflow, not the other way around. - Prefab-Friendly: 100% compatible with prefabs. There's no need to unpack them – AutoLOD works directly with prefab instances or in prefab editing scenes. - Characters-Friendly: Skinned Mesh Renderer and Blendshapes support out-of-the-box. - Submesh Compatibility: AutoLOD seamlessly works with submeshes. - Performance-Fidelity Balance: Find the perfect balance between high performance and high-fidelity results with the customizable options. - 3 in 1 workflow: AutoLOD can be used from - The dedicated editor window - The LODGroup contextual menu with - The documented C# APIFor pre-sale inquiries please use Discord or send an email to contact[at]leochaumartin[dot]com

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